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  Information: Government: Organization
 

Law, Government and Military 

The Dalmite people are led by the Naiir al weh Teila, or the Spirit of the forest. Although born with a birth name, when a woman ascends to this position, her name is changed to Teila and she holds that name until she dies or until she hands her title to her daughter. If the Teila dies without an heir or the heir is unable to lead, the Council will choose the next Teila. Although in the past, the leader could be challenged for her position, this is very rare today. If a challenger does come forth, he or she usually disappears prior to the battle or strange illnesses said to be brought on by Kainna herself causes the challenger to withdraw. All Teila's are said to be descendents of Llecilia, the earliest known leader of the Dalmites.

The Elder Council is made up of Teila and the Five Daughters of Teila, or the five tribe leaders. Also included in the Council are the Naiir al Dal and the Cae Gwea. Often, other trusted advisors are asked to sit in on Council meetings although they do not have voting rights. Teila makes all final decisions, however, in recent times, it is unusual for her to go against the wishes of the Council. It is her desire to keep the Nation united and to protect the Dalmite people from extinction. The support of the other Tribe leaders is essential. The Council sets policy for the Nation and settles disputes between clans. Disputes that cannot be settled by the tribe councils are often brought before the Elder Council for resolution. Any violations of policy that affect other nations are a matter for the Elder Council. The Council meets at least twice a year in Tilitha although not all the tribe leaders can be present at every meeting due to distance.

Each tribe consists of approximately 10 clans although some have more or less. The Namril Gwea presides over a Tribe Council, which consists of the clan leaders of her tribe. This council settles local disputes, organized trade within their territory, and handles punishment for clans who violate the Elder Council Policy. If the tribe councils do not deal effectively with renegade clans within their territory who violate nation-wide policy, the Elder Council will step in. Within the tribe, the Namril Gwea and her tribe council set policy and laws that do not fall under the jurisdiction of the Elder Council.

Clans usually consist of several family units and are led by a Gwea, or clan chief. The Gwea first deals with all internal matters within the clan. Those between clans or those not resolved by the Gwea can be brought before the tribe council. The Gwea sets all clan laws and policy not covered by the Tribal council or the Elder Council.

Each clan has its own warriors and these warriors are pledged to the tribe during times of strife. In turn, tribes pledge their warriors to Teila and the Dalmite Nation. While the individual Cae Gwea or war chief retain control of their individual unit, the Cae Gwea of Tilitha coordinates the united tribes during times of war.

Renegade clans have been common throughout most of Dalmite history. These clans have for some reason severed their relationship with Tilitha and do not follow a tribe leader. Most of these clans live peaceful existences deep within the woods. A few cause trouble, raiding towns and settlements and going against the policies of the Council. These clans are often dealt with harshly by Teila and the Elder Council.

 

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The Tribes 

Led by the Naiir al weh Teila, the Spirit of the Forest, five individual tribes occupy the forests of Adellion. These tribes are referred to as the Daughters of Teila and all but one were named for the daughters of Llecilia, an early and influential leader of the Dalmites.

Each tribe occupies different territories within the entire range of the Dalmite Nation. Due to their locations and distance from Tilitha, each tribe has its own individual personality and has developed its own customs and traditions in addition to the ones retained from the culture as a whole.

Renegade clans, which refuse to pledge to any tribe or to Tilitha, do exist within the forests. Many of these clans arose out of conflicts with policy set in Tilitha. Some contain outlaws and cult members who emerge from their hiding places in the forests only to cause trouble and have gathered others. Other independent clans remain peaceful, living in remote areas of the forests. Renegade clans are usually ignored unless they violate the policies of the Nation and then they are dealt with harshly by Teila and the Council.

Kisami Tribe

The tribe leader of the Kisami tribe is also Teila, the leader of the Dalmites. The Aenik clan is the clan of the most current Teilas and has remained in power for several generations. Residing in Tilitha, the Aenik are the most influential Tilithan clan. Other Kisami clans reside in Tilitha or in small settlements scattered throughout the Mataril Woods. Far from the war torn regions of the west, these clans tend to live peaceful lives, trade with each other and more recently with the Salan settlements and towns within the Bloodlands. They are devoted to Teila and the Dalmite Nation. Throughout history, the Kisami tribe has been relatively cohesive, gathering in Tilitha frequently.

Celinde Tribe

The Celinde were formed many years after the daughters of Llecilia ventured from Tilitha to claim the clan territories. This tribe, located in the Tiaril Woods, remains very close to the Kisami, and the tribe leader often sides with Teila on important issues. The Celinde are a rather reclusive people, their clans are very self-sufficient and tend to stick to their small settlements. They are more wary of outsiders than the other tribes due to skirmishes and poachers who cross the Bloodlands border into the forest. The Celinde are the home to the Ledri al weh Seit, a group of Dalmites whose purpose is to protect the forest. While Ledri now inhabit every tribe and forest, they began long ago among the Celinde.


Telantha Tribe

Occupying the far eastern territory located within the Gailmai Woods, the Telantha tribe is deeply religious. They have always cherished their shamans who have risen to great power within the Dalmite society. Isolated from much of the conflict to the south, the Telantha tribe has developed unique and valuable skills and has flourished in their peaceful forests. Trade is important among the Telantha clans and they have recently opened up trade with the Salans. They have maintained most of the traditional Dalmite rituals and ceremonies and have added beautiful songs and stories to the lore.

Aerthilye Tribe

Located just east of the border with the Tarians and occupying the Kilaral Woods, the clans of the Aerthilye Tribe are much different from those further east. Skirmishes with the Tarians to the west and the far bolder people of the dry Bloodlands plains to the south have created more militaristic clans among the Aerthilye. Their need to protect themselves has led them to put aside some of the traditions of the Dalmites. Some of the Aerthilye clans consider the eastern Dalmites to be antiquated, resistant to change, and too cautious.

Since the most recent conflict with the Tarians, the Aerthilye tribe has been very outspoken about ridding the Venar Woods of Tarians. They have pledged their support to the Duissa in the west and have gathered their warriors to assist them if needed.

Duissa Tribe

Almost decimated by the recent Tarian war, the Duissa tribe struggles to regain its presence in the Venar Woods. Their towns, settlements and outposts were razed and due to the Tarian military presence in the forests, they have been unable to rebuild. Instead they have become entirely nomadic, traveling under the cover of the deep forests, hiding from the Tarians and planning their next move. Frequent raids by the enemy and a deep prejudice against the Tarians which stems back several generations have made the clans of this area very warlike. In spite of their tenuous existence, they are deeply religious. Teila's assistance during the recent battle has cemented their relationship with Tilitha and they have renewed their pledge to the Dalmite Nation.

 

 

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